Playfield
interface Playfield extends Instrument {
uuid: string
label: string
enabled: boolean
minimized: boolean
audioUnit: InstrumentAudioUnit
icon: string
key: 'Playfield'
slots: readonly PlayfieldSlot[]
remove(): void
slot(note: number): Nullable<PlayfieldSlot>
addSample(sample: Sample, props?: Partial<Omit<PlayfieldSlot, 'uuid' | 'remove' | 'audioEffects' | 'addAudioEffect' | 'playfield' | 'sample' | 'midiEffects' | 'addMIDIEffect'>>): PlayfieldSlot
}Drum machine playing one sample per note
Hierarchy
Properties
uuid: string
readonly
Inherited from uuid
Unique id
label: string
Inherited from label
Custom label
enabled: boolean
Inherited from enabled
Enable or bypass the device
minimized: boolean
Inherited from minimized
Collapse the device editor in the studio
audioUnit: InstrumentAudioUnit
readonly
Inherited from audioUnit
The audio unit this instrument belongs to
icon: string
Inherited from icon
Icon name (see IconSymbol)
key: 'Playfield'
readonly
Overrides key
Always "Playfield"
slots: readonly PlayfieldSlot[]
readonly
All slots ordered by note
- See:
Methods
remove(): void
Inherited from remove
Removes the whole audio unit. Use InstrumentAudioUnit.setInstrument to swap the instrument. An instrument inside an InstrumentCompositeLayer removes that layer instead
Returns
void
slot(note: number): Nullable<PlayfieldSlot>
Slot at the given note (null = empty)
Parameters
note(number)
Returns
addSample(
sample: Sample,
props?: Partial<Omit<PlayfieldSlot, 'uuid' | 'remove' | 'audioEffects' | 'addAudioEffect' | 'playfield' | 'sample' | 'midiEffects' | 'addMIDIEffect'>>,
): PlayfieldSlot
Assign a sample to a note. Replaces an existing slot at that note.
Parameters
sample(Sample) — The sample to playprops(Partial<Omit<PlayfieldSlot, "uuid" | "remove" | "audioEffects" | "addAudioEffect" | "playfield" | "sample" | "midiEffects" | "addMIDIEffect">>, optional) — Slot settings (notedefaults to the next free note starting at 60)
Returns
Example
CODE
const samples = await openDAW.listSamples()
const drums = project.addInstrumentUnit("Playfield", {label: "Drums"})
drums.instrument.addSample(samples[0], {note: 36})- See: